1.
Bahri S. Penerapan Model Pembelajaran Team Games Tournament Berbantuan Media Kartu Misteri Untuk Meningkatkan Keterampilan Sosial Siswa. SICEDU [Internet]. 2025 Feb. 20 [cited 2026 Oct. 6];4(1):18-26. Available from: https://sicedu.org/index.php/sicedu/article/view/220